A little late but here is this months development video! Andrew has been busy getting features into the prototype and stomping out bugs so this time I recorded it solo. Last month all we could do with the prototype was create a simple world with a few people wandering around and almost no interactive elements, you’ll see we’ve come a long way and there’s a good chunk of simple gameplay working now.
Because youTube and pixel art aren’t friends here’s a still shot from the current version. Remember as we mentioned in the first video, we’re keeping the art minimal for the prototype, so this doesn’t represent what the final game will look like.